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Old Aug 18, 2007, 10:52 AM // 10:52   #21
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/notsigned...

The level of laziness is really starting to get out of hand.
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Old Aug 18, 2007, 05:42 PM // 17:42   #22
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i see wow why didnt i see this before all of you who say not to do this your right, here i was thinking GW was a game and not a job and should be fun and not work, silly me i see now that i am soooo wrong, gw has to be like wow cause hell wow is doing good as a job Gw will too, i mean the only reason people play GW is cause of no monthly fees, cheap bastards. its has nothing to do with the fact that its a casual game, silly silly me......

/endrant

anyway you get my point -.-
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Old Aug 18, 2007, 06:43 PM // 18:43   #23
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/signed also removing it from the status bar obviouly.
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Old Aug 18, 2007, 09:00 PM // 21:00   #24
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/signed.

But more importantly, please also make Wisdom/Luck titles passive too so I don't need to keep swapping to/from the Wisdom/Luck titles whenever I need to salvage items/open chests for that little extra +% chance.
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Old Aug 18, 2007, 09:18 PM // 21:18   #25
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/notsigned
i really dont mind switching it on...u can switch it on in an explorable area wit ease and still be able to show off ur cooler titles...seems like something that is not very pressing atm
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Old Aug 18, 2007, 09:45 PM // 21:45   #26
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/signed

+1 post count
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Old Aug 19, 2007, 12:16 AM // 00:16   #27
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/signed

this change would make ALOT of SENSE
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Old Aug 19, 2007, 12:32 AM // 00:32   #28
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/signed

Man today I wondered why DoA become so hard until I realized that my title was missing.

My mistake, but still annoying to swap them everytime.
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Old Aug 19, 2007, 03:03 AM // 03:03   #29
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/signed . . . and not to derail in anyway, but I sure wish it were an account wide title, sigh.
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Old Aug 19, 2007, 03:07 AM // 03:07   #30
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/signed

Even though I don't really have any other title to show...
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Old Aug 19, 2007, 01:04 PM // 13:04   #31
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/signed.

This is a no-brainer.

I don't understand the "lazy" argument. Good design shouldn't require the player to perform tedious or pointless actions like title swapping.

Weapon swapping is a different thing because each weapon provides a different benefit, and should be player managed. Right now, there is only one title that is required to be active to get benefit from it. Unless this changes in EotN, the title should become passive.
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Old Aug 19, 2007, 05:26 PM // 17:26   #32
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/signed

The "lazy" arguement is pretty stupid here. Its a design/interface improvement that will help everybody and inconvience no one. Its not like we are asking for auto targetting or something (which inconvienced many and a.net implemented anyway).
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Old Aug 21, 2007, 07:34 AM // 07:34   #33
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Quote:
Originally Posted by HawkofStorms
/signed

The "lazy" arguement is pretty stupid here. Its a design/interface improvement that will help everybody and inconvience no one. Its not like we are asking for auto targetting or something (which inconvienced many and a.net implemented anyway).
The implementation of being able to change your secondary anywhere="Lazy"

The ability to save and load templates="Lazy"

The ability to roll a PvP-only character with max gear="Lazy"

The ability to map travel, instead of having to walk everywhere="Lazy"

The ability to swap weapons, instead of having to go and manually click them out="Lazy"

The ability to hero/hench it so that you don't need to work with a pug="Lazy"

I think you see where I am going with this...

Odds are, if you used any feature in the game, you are guilty of being "lazy". Is that a bad thing? It is a game. It is not a job. How dare anybody who is sitting in front of a computer screen playing a game tell somebody else s/he is being lazy?

/signed. No other title requires it to be active in order for the effect to take place. Either change that so the others require activeness in order to use the benefits or make it so Lightbringer's effect is inherent. There is no reason for it to not be.
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Old Aug 21, 2007, 03:16 PM // 15:16   #34
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There is only one reason not to make it passive, and it is 'choice' not 'lazy'.

Right now, you can choose either activa it or not.
Making it passive will completely remove that option.

Some builds require more damage from the enemy to work properly.
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Old Aug 21, 2007, 05:31 PM // 17:31   #35
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if you needed more damage would you not just remove your armor?
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Old Aug 21, 2007, 06:08 PM // 18:08   #36
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It's not a difficulty thing, it's just a remembering thing. If I have the rank, why should I not get the benefit just because I forgot to show the title? I don't see why this would get opposed. Sure, it probably doesn't bother most people. Doesn't even bother me. But why not change it? I wouldn't lose anything by automatically getting the boost rather than have to remember to switch titles.
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Old Aug 22, 2007, 02:16 AM // 02:16   #37
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/not signed

There's too much other stuff that's more important to fix (and to make sure GWEN runs smooth) than recoding titles, especially since you can just turn them on and off at will. And as for not being lazy? What? Pressing H, and then ticking a box is work? If that's your attitude how'd you even get a title anyway? If you said it was grind to get the points, then I guess you have some standing. But ticking a box?

And comparing 5 secs to tick a box and 20 minutes trekking across the map? You can't see the difference? As for having it just cause you've earned it? Well, just turn it on. See icon good. Not see icon Bad. So go turn the thing on. Not that you'd notice anyway. Short of DOA and maybe bosses, what do you need it for? Margos and torments melt with or without LB up. And even in HM, the damage they do is not something that's unbearable.
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Old Aug 22, 2007, 08:46 AM // 08:46   #38
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/notsigned

I think there's other stuff need to be fixed more important than this one.
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Old Aug 22, 2007, 12:13 PM // 12:13   #39
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/not signed

Cuz :
Quote:
Originally Posted by MithranArkanere
Imagine you make a build bases in damage reversal, being able to disable the title will be better for that build.
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Old Aug 22, 2007, 09:36 PM // 21:36   #40
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I'd rather they work on important things than something to save you two clicks. Heaven knows that they have enough more-pressing matters to deal with.
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